5th dawn spoiler completo
Data Giovedì, 09 Febbraio 2012 - 12:18
Argomento T1 - Vintage


ecco lo spoiler completo in anteprima!!!!!


White

Abunas' Chant -
Instant
Choose one - you gain 5 life; or prevent the next 5 damage to target creature.
Entwine
1/165
Common

Armed Response -
Instant
Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
2/165
Common

Auriok Champion -
Creature - Human Cleric
Protection from Red and from Black.
Whenever another creature comes into play, you may gain 1 life.
"Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light." - Ushanti, leonin seer
1/1
Illus. Michael Sutfin
3/165
Rare

Auriok Salvagers -
Creature - Human Soldier
: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."
2/4
Illus. Randy Gallegos
4/165
Uncommon

Auriok Windwalker -
Creature - Human Wizard
Flying
: Attach target Equipment you control to target creature you control.
2/3
5/165
Rare

Beacon of Immortality -
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
Illus. Rob Alexander
6/165
Rare

Bringer of the White Dawn -
Creature - Bringer
You may pay rather than pay Bringer of the White Dawn's mana cost.
Trample
At tbe beginning of your upkeep, you may put target artifact card in your graveyard into play.
5/5
7/165
Rare

Circle of Protection: Artifacts -
Enchantment
: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
8/165
Uncommon

Leonin Squire -
Creature - Cat Soldier
When Leonin Squire comes into play, return an artifact card with converted mana cost 1 or less from your graveyard to your hand.
2/2
9/165
Common

Loxodon Anchorite -
Creature - Elephant Cleric
: Prevent the next two damage that would be dealt to target creature or player this turn.
2/3
10/165
Common

Loxodon Stalwart -
Creature - Elephant Soldier
Attacking doesn't cause Loxodon Stalwart to tap.
W: Loxodon Stalwart gets +0/+1 until end of turn.
3/3
11/165
Common

Raksha Golden Cub -
Creature - Cat Soldier Legend
Attacking doesn't cause Raksha Golden Cub to tap.
As long as Raksha is equipped, Cats you control get +2/+2 and have double strike.
Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders.
3/4
Illus. Pete Venters
12/165
Rare

Retaliate -
Instant
Destroy all creatures that damaged you this turn.
13/165
Rare

Roar of Reclamation -
Sorcery
Each player returns all artifact cards from his or her graveyard to play.
"Yesterday's relics will determine the outcome of tomorrow's war." - Ushanti, leonin seer
Illus. Justin Sweet
14/165
Rare

Skyhunter Prowler -
Creature - Cat Knight
Flying
Attacking doesn't cause Skyhunter Prowler to tap.
1/3
15/165
Common

Skyhunter Skirmisher -
Creature - Cat Knight
Flying, double strike
"Like Dawn's first light, blind the unprepared and banish the shadows." - Skyhunter Creed
1/1
Illus. Greg Staples
16/165
Uncommon

Stand Firm -
Instant
Target creature gets +1/+1 until end of turn.
Scry 2
17/165
Common

Stasis Cocoon -
Enchant Artifact
Enchanted artifact's activated abilities can't be played.
If enchanted artifact is a creature, it can't attack or block.
18/165
Common

Steelshaper's Gift -
Sorcery
Search your library for an equipment card, reveal that card, and put it into your hand. Then shuffle your library.
Some blades seek their own wielders.
Illus. Tim Hildebrandt
19/165
Uncommon

Vanquish -
Instant
Destroy target blocking creature.
20/165
Uncommon




Blue

Acquire -
Sorcery
Search target opponent's library for an artifact card and put that card into play under your control. Then that player shuffles his or her library.
Illus. Daren Bader
21/165
Rare

Advanced Hoverguard -
Creature - Drone
Flying
: Advanced Hoverguard can't be the target of spells or abilities until end of turn.
2/2
22/165
Common

Artificer's Intuition -
Enchantment
, Discard an artifact card from your hand: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
23/165
Rare

Beacon of Tomorrows -
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
To look into its light is to meet the gaze of history.
Illus. Jeremy Jarvis
24/165
Rare

Blinkmoth Infusion -
Instant
Affinity for artifacts
Untap all artifacts.
Power begets power.
Illus. Alan pollack
25/165
Rare

Bringer of the Blue Dawn -
Creature - Bringer
You may pay rather than pay Bringer of the Blue Dawn's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.
5/5
Illus. Greg Staples
26/165
Rare

Condescend -
Instant
Counter target spell unless that spell's controller pays .
Scry 2
27/165
Common

Disruption Aura -
Enchant Artifact
Enchanted artifact has "At the beginning of your upkeep, sacrifice this
artifact unless you pay its mana cost."
28/165
Uncommon

Early Frost -
Instant
Tap up to three target lands.
29/165
Common

Eyes of the Watcher -
Enchantment
Whenever you play an instant or sorcery spell, you may pay . If you do, Scry 2.
30/165
Uncommon

Fold into Aether -
Instant
Counter target spell. If you do, that spell's controller may put a creature card from his or her hand into play.
31/165
Uncommon

Hoverguard Sweepers -
Creature - Drone
Flying
When Hoverguard Sweepers comes into play, you may return up to two target creatures to their owner's hands.
They only appear in emergencies, and emergencies never last long.
5/6
Illus. Mark A. Nelson
32/165
Rare

Into Thin Air -
Instant
Affinity for artifacts
Return target artifact to its owner's hand.
33/165
Common

Plasma Elemental -
Creature - Elemental
Plasma Elemental is unblockable.
4/1
34/165
Uncommon

Qumulox -
Creature - Beast
Flying
Affinity for artifacts
Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him.
5/4
Illus. Carl Critchlow
35/165
Uncommon

Serum Visions -
Sorcery
Draw a card.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Illus. Ben Thompson
36/165
Common

Spectral Shift -
Instant
Choose one - Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects don't end at end of turn.)
Entwine
37/165
Rare

Thought Courier -
Creature - Human Wizard
: Draw a card, then discard a card from your hand.
1/1
38/165
Common

Trinket Mage -
Creature - Human Wizard
When Trinket Mage comes into play, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
2/2
Illus. Mark A. Nelson
39/165
Common

Vedalken Mastermind -
Creature - Human Wizard
, : Return target permanent you control to its owner's hand.
1/2
40/165
Uncommon




Black

Beacon of Unrest -
Sorcery
Put target creature or artifact from any graveyard into play under your control. Then shuffle Beacon of Unrest into your library.
41/165
Rare

Blind Creeper -
Creature - Zombie Beast
Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn.
3/3
42/165
Common

Bringer of the Black Dawn -
Creature - Bringer
You may pay rather than pay Bringer of the Black Dawn's mana cost.
Trample
At tbe beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.
5/5
Illus. Carl Critchlow
43/165
Rare

Cackling Imp -
Creature - Imp
Flying
: Target player loses 1 life.
2/2
44/165
Common

Desecration Elemental -
Creature - Elemental
Fear
Whenever a player plays a spell, sacrifice a creature.
8/8
Illus. Pete Venters
45/165
Rare

Devour in Shadow -
Instant
Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
"Feel the burn of the mists. Master them. They will devour your enemies." - Geth, keeper of the Vault
Illus. Thomas M. Baxa
46/165
Uncommon

Dross Crocodile -
Creature - Zombie Crocodile
5/1
47/165
Common

Ebon Drake -
Creature - Drake
Flying
Whenever a player plays a spell, you lose one life.
The deadliest killers serve only those who are not afraid to die.
3/3
Illus. Pete Venters
48/165
Uncommon

Endless Whispers -
Enchantment
Each creature has "When this creature is put into a graveyard from play, choose target opponent. That player puts this creature card from that graveyard into play under his or her control at end of turn."
Those who find death under the black sun's shadow cannot escape its pull.
Illus. Carl Critchlow
49/165
Rare

Fill with Fright -
Sorcery
Target player discards two cards.
Scry 2
50/165
Common

Fleshgrafter -
Creature - Human Warrior
Discard an artifact card from your hand: Fleshgrafter gets +2/+2 until end of turn.
2/2
51/165
Unknown

Lose Hope -
Instant
Target creature gets -1/-1 until end of turn.
Scry 2
52/165
Common

Mephidross Vampire -
Creature - Vampire
Flying
Each creature you control is a Vampire in addition to other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on it."
3/4
53/165
Rare

Moriok Rigger -
Creature - Human Rogue
Whenever an artifact is put into a graveyard from play, you may put a +1/+1 counter on Moriok Rigger.
2/2
54/165
Rare

Night's Whisper -
Sorcery
You draw two cards and lose two life.
55/165
Uncommon

Nim Grotesque -
Creature - Zombie
Nim Grotesque gets +1/+0 for each artifact you control.
In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.
3/6
Illus. Anthony S. Waters
56/165
Uncommon

Plunge into Darkness -
Instant
Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.
Entwine
Illus. Justin Sweet
57/165
Rare

Relentless Rats -
Creature - Rats
Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
2/2
Illus. Thomas M. Baxa
58/165
Uncommon

Shattered Dreams -
Sorcery
Target opponent reveals his or her hand. Choose an artifact card from it. That player discards that card.
59/165
Uncommon

Vicious Betrayal -
Sorcery
As an additional cost to play Vicious Betrayal, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
60/165
Common




Red

Beacon of Destruction -
Instant
Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into your library.
The Great Furnace's blessing is a spectacular sight, but the best view comes at a high price.
Illus. Greg Hildebrandt
61/165
Rare

Bringer of the Red Dawn -
Creature - Bringer
You may pay rather than pay Bringer of the Red Dawn's mana cost.
Trample
At tbe beginning of your upkeep, untap target creature and gain control of it until end of turn. That creature has haste until end of turn.
5/5
62/165
Rare

Cosmic Larva -
Creature - Beast
At the beginning of your upkeep, sacrifice two lands or sacrifice Cosmic Larva.
Trample
7/6
63/165
Rare

Feedback Bolt -
Instant
Feedback Bolt deals damage to target player equal to the number of artifacts you control.
64/165
Uncommon

Furnace Whelp -
Creature - Dragon
Flying
: Furnace Whelp gets +1/+0 until end of turn.
Baby dragons can't figure out humans - if they didn't want to be killed, why were they made out of meat and treasure?
2/2
Illus. Matt Cavotta
65/165
Uncommon

Goblin Brawler -
Creature - Goblin Warrior
First Strike
Goblin Brawler can't be equipped.
2/2
66/165
Common

Granulate -
Sorcery
Destroy all nonland artifacts with converted mana cost of 4 or less.
67/165
Rare

Ion Storm -
Enchantment
, Remove a +1/+1 counter or charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.
68/165
Rare

Iron-Barb Hellion -
Creature - Beast
Haste
Iron-Barb Hellion can't block.
5/4
69/165
Uncommon

Krark-Clan Engineers -
Creature - Goblin Artificer
, Sacrifice two artifacts: Destroy target artifact.
2/2
70/165
Uncommon

Krark-Clan Ogre -
Creature - Ogre
, Sacrifice an artifact: Target creature can't block this turn.
3/3
71/165
Common

Magma Giant -
Creature - Giant
When Magma Giant comes into play, it deals 2 damage to each creature and each player.
Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth.
5/5
72/165
Rare

Magma Jet -
Instant
Magma Jet deals 2 damage to target creature or player.
Scry 2
73/165
Uncommon

Magnetic Theft -
Instant
Attach target equipment to target creature. (Control of the equipment doesn't change.)
74/165
Uncommon

Mana Geyser -
Sorcery
Add to your mana pool for each tapped land your opponents control.
75/165
Common

Rain of Rust -
Instant
Choose one - Destroy target land; or destroy target artifact.
Entwine
76/165
Common

Reversal of Fortune -
Sorcery
Target opponent reveals his or her hand. You may copy an instant or sorcery card in it and play the copy without paying its mana cost.
77/165
Rare

Screaming Fury -
Sorcery
Target creature gets +5/+0 and haste until end of turn.
78/165
Common

Spark Elemental -
Creature - Elemental
Trample, haste
At end of turn, sacrifice Spark Elemental.
Vulshok shamans summon spark elementals to burn paths through thick underbrush - or through goblin salvage squads.
3/1
Illus. John Avon
79/165
Common

Vulshok Sorcerer -
Creature - Human Shaman
Haste
: Vulshok Sorcerer deals 1 damage to target creature or player.
1/1
80/165
Common




Green

All Suns' Dawn -
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game.
81/165
Rare

Beacon of Creation -
Sorcery
Put a 1/1 green insect creature token into play for each forest you control. Shuffle Beacon of Creation back into your library.
A Chorus of life heralds the arrival of mirrodin's final sun.
Illus. Mark Tedin
82/165
Rare

Bringer of the Green Dawn -
Creature - Bringer
You may pay rather than pay Bringer of the Green Dawn's mana cost.
Trample
At the beginning of your upkeep, put a 3/3 green Beast creature token into play.
5/5
83/165
Rare

Channel the Suns -
Sorcery
Add to your mana pool.
To some the birth of the fifth dawn was a sign of doom. To others it was a sign of salvation. But to all it was a sign.
Illus. Rob Alexander
84/165
Uncommon

Dawn's Reflection -
Enchant Land
Whenever enchanted land is tapped for mana, that land's controller adds 2 mana of any combination of colors to his or her mana pool.
85/165
Common

Eternal Witness -
Creature - Human Shaman
When Eternal Witness comes into play, return target card from your graveyard to your hand.
She remembers every word spoken, from the hero's oath to the baby's cry.
2/1
Illus. Terese Nielsen
86/165
Uncommon

Fangren Pathcutter -
Creature - Beast
Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
4/6
87/165
Uncommon

Ferocious Charge -
Instant
Target creature gets +4/+4 until end of turn.
Scry 2
88/165
Common

Joiner Adept -
Creature - Elf Druid
Lands you control have "T: Add one mana of any color to your mana pool."
A talented apprentice makes all things.
The master makes all things possible.
2/1
Illus. Christopher Rush
89/165
Rare

Ouphe Vandals -
Creature - Ouphe
, Sacrifice Ouphe Vandals: Counter target activated ability of an artifact. Destroy that artifact.
2/2
Illus. Thomas Baxa
90/165
Uncommon

Rite of Passage -
Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it.(The damage is dealt before the counter is put on.)
Every scar is a lesson, every battle a test of what you have learned.
91/165
Rare

Rude Awakening -
Sorcery
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
Illus. Ittoku
92/165
Rare

Sylvok Explorer -
Creature - Human Druid
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
93/165
Common

Tangle Asp -
Creature - Snake
Whenever a creature blocks or is blocked by Tangle Asp, destroy that creature at end of combat.
1/2
94/165
Common

Tel-Jilad Justice -
Instant
Destroy target artifact.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Illus. Alex Horley-Orlandelli
95/165
Uncommon

Tel-Jilad Lifebreather -
Creature - Troll Shaman
, , Sacrifice a forest: Regenerate target creature.
3/2
96/165
Common

Tornado Elemental -
Creature - Elemental
When Tornado Elemental comes into play, it deals 6 damage to each creature with flying.
You may have Tornado Elemental deal its combat damage to defending player as though it weren't blocked.
6/6
97/165
Rare

Tyrranax -
Creature - Beast
: Tyrranax gets -1/+1 until end of turn.
5/4
98/165
Common

Viridian Lorebearers -
Creature - Elf Shaman
, : Target creature gets +1/+1 until end of turn for each artifact your opponents control.
3/3
99/165
Uncommon

Viridian Scout -
Creature - Elf Warrior
, Sacrifice Viridian Scout: Viridian Scout deals two damage to target creature with flying.
1/2
100/165
Common




Artifact

Anodet Lurker -
Artifact Creature
Whenever Anodet Lurker is put into a Graveyard from play, you gain three life.
3/3
101/165
Common

Arachnoid -
Artifact Creature - Spider
Arachnoid may block as though it had flying.
2/6
102/165
Uncommon

Arcbound Wanderer -
Artifact Creature
Modular - Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. When it's put into a Graveyard, you may put its +1/+1 counters on target artifact creature.)
0/0
103/165
Uncommon

Avarice Totem -
Artifact
: Exchange control of Avarice Totem and target nonland permanent.
Souls and steel, the essence of Mirrodin. Memnach lacks one, but has an abundance of the other.
Illus. Ben Thompson
104/165
Uncommon

Baton of Courage -
Artifact
Sunburst
You may play Baton of Courage at any time you could play an instant.
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
105/165
Common

Battered Golem -
Artifact Creature - Golem
Battered Golem does not untap during your untap step. When an artifact comes into play, you may untap Battered Golem.
3/2
106/165
Common

Blasting Station -
Artifact
, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.
Whenever a creature comes into play, you may untap Blasting Station.
107/165
Uncommon

Chimeric Coils -
Artifact
: Chimeric Coils becomes an X/X artifact creature. Sacrifice it at end of turn.
108/165
Uncommon

Clearwater Goblet -
Artifact
Sunburst
At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
109/165
Rare

Clock of Omens -
Artifact
Tap two untapped artifacts you control: Untap target artifact.
110/165
Uncommon

Composite Golem -
Artifact Creature - Golem
Sacrifice Composite Golem: Add to your mana pool.
4/4
111/165
Uncommon

Conjurer's Bauble -
Artifact
, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
112/165
Common

Cranial Plating -
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip
113/165
Common

Crucible of Worlds -
Artifact
You may play lands from your graveyard as though they were in your hand.
Amidst the darkest ashes grow the strongest seeds.
Illus. Ron Spencer
114/165
Rare

Door to Nothingness -
Artifact
Door to Nothingness comes into play tapped.
, , Sacrifice Door to Nothingness: Target player loses the game.
115/165
Rare

Doubling Cube -
Artifact
, : Double the amount of each type of mana in your mana pool.
The cube's surface is pockmarked with jagged runes that seem to shift when unobserved.
Illus. Mark Tedin
116/165
Rare

Energy Chamber -
Artifact
At the beginning of your upkeep, choose one - Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
Illus. Kev Walker
117/165
Uncommon

Engineered Explosives -
Artifact
Sunburst
, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Illus. Ron Spears
118/165
Rare

Ensouled Scimitar -
Artifact - Equipment
Equip
Equipped creature gets +1/+5.
: Ensouled Scimitar becomes a 1/5 creature with flying until end of turn.
119/165
Uncommon

Eon Hub -
Artifact
Each player skips their upkeep step.
120/165
Rare

Etched Oracle -
Artifact Creature
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
0/0
Illus. Matt Cavotta
121/165
Uncommon

Ferropede -
Artifact Creature - Insect
Ferropede is unblockable.
Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
1/1
122/165
Uncommon

Fist of Suns -
Artifact
You may pay rather than pay the mana cost for spells that you play.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me." - Memnarch
Illus. Arnie Swekel
123/165
Rare

Gemstone Array -
Artifact
: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add 1 mana of any color to your mana pool.
124/165
Uncommon

Goblin Cannon -
Artifact
: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
125/165
Uncommon

Grafted Wargear -
Artifact - Equipment
Equipped creature gets +3/+2.
Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature.
Equip [0]
126/165
Uncommon

Grinding Station -
Artifact
, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever an artifact comes into play, you may untap Grinding Station.
127/165
Uncommon

Guardian Idol -
Artifact
Guardian Idol comes into play tapped.
: Add to your mana pool.
: Guardian Idol becomes a 2/2 artifact creature until end of turn.
Illus. Edward P. Beard, Jr.
128/165
Uncommon

Healer's Headdress -
Artifact - Equipment
Equipped Creature gets +0/+2
Equipped creature gains "Tap: Prevent the next one damage that would be dealt to target creature or player this turn."
: Attach Healer's Headdress to target creature you control.
Equip:
129/165
Common

Heliophial -
Artifact
Sunburst
, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial.
130/165
Common

Helm of Kaldra -
Legendary Artifact - Equipment
Equipped creature has first strike, trample, and haste.
: If you control equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a 4/4 colorless Avatar Legend creature token named Kaldra into play and attach those Equipment to it.
Equip
Illus. Donato Giancola
131/165
Rare

Horned Helm -
Artifact - Equipment
Equipped Creature gets +1/+1 and has trample.
: Attach Horned Helm to target creature you control.
Equip
132/165
Common

Infused Arrows -
Artifact
Sunburst
, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Illus. Stephen Tappin
133/165
Uncommon

Krark-Clan Ironworks -
Artifact
Sacrifice an artifact: Add to your mana pool.
134/165
Uncommon

Lantern of Insight -
Artifact
Each player plays with the top card of his or her library revealed.
, Sacrifice Lantern of Insight: Target player shuffles his or her library.
135/165
Uncommon

Lunar Avenger -
Artifact Creature - Golem
Sunburst
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice
of flying, first strike, or haste until end of turn.
2/2
136/165
Uncommon

Mycosynth Golem -
Artifact Creature - Golem
Affinity for artifacts (This spell costs less to play for each artifact
you control.)
Artifact creature spells you play have affinity for artifacts. (They cost
less to play for each artifact you control.)
4/5
137/165
Rare

Myr Quadropod -
Artifact Creature - Myr
: Switch Myr Quadropod's power and toughness until end of turn.
1/4
138/165
Common

Myr Servitor -
Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is in play, each player returns all cards named Myr Servitor from his or her graveyard to play.
"The Krark Clan enjoys pulling them apart just to watch them reassemble one another."
1/1
139/165
Common

Neurok Stealthsuit -
Artifact - Equipment
Equipped creature can't be the target of spells or abilities.
: Attach Neurok Stealthsuit to target creature you control.
Equip
140/165
Common

Opaline Bracers -
Artifact - Equipment
Sunburst
Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.
Equip
141/165
Common

Paradise Mantle -
Artifact - Equipment
Equipped creature has "Tap: Add one mana of any color to your mana pool."
Equip
142/165
Uncommon

Pentad Prism -
Artifact
Sunburst
Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.
Illus. David Martin
143/165
Common

Possessed Portal -
Artifact
If a player would draw a card, that player skips that draw instead.
At the end of each turn, each player sacrifices a permanent unless he or she discards a card from his or her hand.
Illus. Tony Sczudlo
144/165
Rare

Razorgrass Screen -
Artifact Creature - Wall
Razorgrass Screen blocks each turn if able.
2/1
145/165
Common

Razormane Masticore -
Artifact Creature
First strike
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card from your hand.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
5/5
Illus. Jim Murray
146/165
Rare

Relic Barrier -
Artifact
: Tap target artifact.
Its transmissions are the word of Memnarch. It speaks, and metal bows.
Illus. Nousuo
147/165
Uncommon

Salvaging Station -
Artifact
: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to play.
Whenever a creature is put into a graveyard from play, you may untap Salvaging Station.
148/165
Rare

Sawtooth Thresher -
Artifact Creature
Sunburst
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
1/1
149/165
Common

Silent Arbiter -
Artifact Creature
No more than one creature may attack each combat.
No more than one creature may block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
1/5
Illus. Mark Zug
150/165
Rare

Skullcage -
Artifact
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
151/165
Uncommon

Skyreach Manta -
Artifact Creature
Sunburst
Flying
0/0
Illus. Christopher Moeller
152/165
Common

Solarion -
Artifact Creature
Sunburst
: Double the number of +1/+1 counters on Solarion.
0/0
153/165
Rare

Sparring Collar -
Artifact - Equipment
Equipped creature has first strike.
: Attach Sparring Collar to target creature you control.
Equip
154/165
Common

Spinal Parasite -
Artifact Creature
Sunburst
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
-1/-1
155/165
Uncommon

Staff of Domination -
Artifact
: Untap Staff of Domination.
,: You gain 1 life.
,: Untap target creature.
,: Tap target creature.
,: Draw a card.
Illus. Ben Thompson
156/165
Rare

Summoner's Egg -
Artifact Creature
Imprint - When Summoner's Egg comes into play, you may remove a card in your hand from the game face down.
When Summoner's Egg is put into a graveyard from play, turn the imprinted face-down card face up. If that card is a creature card, put it into play under your control.
0/4
Illus. Jim Nelson
157/165
Rare

Summoning Station -
Artifact
: Put a 2/2 colorless Pincher creature token into play.
Whenever an artifact is put into a graveyard from play, you may untap Summoning Station.
158/165
Rare

Suncrusher -
Artifact Creature
Sunburst
, , Remove a +1/+1 counter from Suncrusher: Destroy target creature.
, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.
3/3
159/165
Rare

Suntouched Myr -
Artifact Creature - Myr
Sunburst
0/0
160/165
Common

Synod Centurion -
Artifact Creature
When you control no other artifacts, sacrifice Synod Centurion.
4/4
161/165
Uncommon

Thermal Navigator -
Artifact Creature
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
2/2
162/165
Common

Vedalken Orrery -
Artifact
You may play nonland cards any time you could play an instant.
The model incorporated the fifth sun effortlessly, as if it had always known.
Illus. John Avon
163/165
Rare

Vedalken Shackles -
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
, : Gain control of target creature with power is less than or equal to the number of islands you control as long as Vedalken Shackles stays tapped.
Illus. Mark Zug
164/165
Rare

Wayfarer's Bauble -
Artifact
, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
165/165
Common



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