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Analisi del Nero


dj501, dj501@mtgcommunity.it

// ---------------------------------------------------------------------- // eNvolution Content Management System // Copyright (C) 2002 by the eNvolution Development Team. // http://www.envolution.com/ // ---------------------------------------------------------------------- // Based on: // Postnuke Content Management System - www.postnuke.com // PHP-NUKE Web Portal System - http://phpnuke.org/ // Thatware - http://thatware.org/ // ---------------------------------------------------------------------- // LICENSE // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License (GPL) // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // To read the license please visit http://www.gnu.org/copyleft/gpl.html //
Il nero è il colore più aggressivo di Magic assolutamente votato all'hand/land destroy.
Le creature sono di tutto rispetto presentando una varietà di abilità davvero interessante. Abbiamo le creature terrestri enormi, i volanti che fanno anche scartare e soprattutto, le famose brume ossia creature che si pompano. Impossibile non menzionare gli acceleratori di mana migliori di magic ossia i riti oscuri.

VANTAGGI

- acceleratori di mana
- land / hand destroy
- varietà di creature
- molti rimuovi creature

SVANTAGGI

- i motori di pesca sono a costo danno
- nessuna possibiità contro incantesimi e/o artefatti
- nessuna possibilità di neutralizzare magie dell'opponent

CARTE SIGNIFICATIVE
-> sinkhole
-> costrizione
-> Yawgmoth's Will
-> hymn to tourach
-> rito oscuro
-> necropotenza


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